Role in this project: Unity Unique Developer.
Dante is a fully illustrated 2d action platformer with nine increasingly difficult levels, collecting achievements and dying many many times along the way.
As the unique unity developer of the game I defined the main architecture of the game, implemented all the game logic and controls, creating the tools for the game designer to build the entire progression of levels.
I led the project until its presentation in a local fair.
Link: Dante
Review of the client
I’ve worked with Jack before and he is a stellar developer who is always clear and communicative (a huge bonus for those of us who aren’t as skilled with coding as he is). Definitely an expert Unity/C# developer!
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