🎮 **JReact Library** – Developed since 2016
Role: Developer, Architect
Technologies Used: C#, Unity, Reactive Extensions, Addressables
Repository: JReact Library and Unity Best Practices
🛠️ Key Features
– J_StateControls: a state machine implementation to manage complex transitions.
– Observer Pattern: Implemented observer design pattern for inversion of control.
– Unity Ecosystem: Improves unity audio, addressables, scene management, and tilemaps.
🧩 Architectural Highlights
– Reactive Extensions: Handle events dynamically to cut boilerplate and enhance scalability.
– Full Documentation: Each major functionality is documented to assist developers effectively.
– Scriptable Object Revolution: See also my answer on stack overflow.
🔗 Library: JReact on GitHub
🔗 Best Practices: Unity Best Practices